See how a minor change to your commit message style can make a difference.
git commit -m"<type>(<optional scope>): <description>" \ -m"<optional body>" \ -m"<optional footer>"
See how a minor change to your commit message style can make a difference.
git commit -m"<type>(<optional scope>): <description>" \ -m"<optional body>" \ -m"<optional footer>"
Frame data is transferred inside packets (similar to DMX, for example). A frame is an image representing a matrix or a light scene.
The packets start and end with one-byte characters. In between are a few control bytes followed by the payload. There is no set size for a payload; it is transmitted with each packet. This makes the protocol quite flexible. There are enough bytes in a single packet for an RGB matrix with 21,845 pixels, but if you just want to control an RGBW lamp, that only requires 9 bytes. The variable frame size means there is no overhead, allowing for maximum transfer speed.
WPML Coding API
http://wpml.org/documentation/support/wpml-coding-api/
| SNIPPET | COMMENTS |
NOTE: Specific examples given for options, flags, commands variations, etc., are not comprehensive.
Vim has 2 main "modes", that chance the behavior of all your keys. The default mode of Vim is Normal Mode and is mostly used for moving the cursor and navigating the current file.
Some important (or longer) commands begin with ":" and you will see the text you enter next at the bottom left of the screen.
:q[uit] - quit (the current window of) Vim. ("Window" here is internal to Vim, not if you have multiple OS-level windows of Vim open at once.)
:q! - force quit (if the current buffer has been changed since the last save)
:e[dit] {filename} - read file {filename} into a new buffer.
| #!/usr/bin/env python3 | |
| """ | |
| Simple Claude Code StatusLine Script | |
| Shows context usage/progress with colored bar | |
| Uses current_usage field for accurate context window calculations | |
| BUG WORKAROUND (remove when fixed): | |
| https://github.com/anthropics/claude-code/issues/13783 | |
| The statusline API's context_window data is inaccurate. This script parses | |
| the transcript JSONL as a workaround. When bug #13783 is fixed, delete: |
This document describes the workflow for an orchestrator agent to break down a large task into sub-tasks, delegate to worker agents, and coordinate the work to completion.
┌─────────────────────────────────────────────────────────────────┐
│ Orchestrator Agent │
│ │
| Date.prototype.addHours= function(h){ | |
| this.setHours(this.getHours()+h); | |
| return this; | |
| } | |
| function updateCalendar() { | |
| let response = UrlFetchApp.fetch('https://api.openweathermap.org/data/2.5/onecall?lat={{YOUR LATITUTE HERE}}&lon={{YOUR LONGITUDE HERE}}&units=imperial&appid={{YOUR API KEY HERE}}') | |
| let weather = JSON.parse(response.getContentText()); |
Note
This does not works in browser for quests which require you to play a game! Use the desktop app to complete those.
How to use this script:
Console tab